Living

Skills and training

Training runs whether you are logged in or not, and there is exactly one thing money buys.

Skills train in real time on a queue, whether or not you are online. You do not grind them and you cannot rush them by playing more. What playing more gets you is mastery — a separate, per-module track that rises by using the thing.

The rates

FreePremium
Passive training2 000 SP/hour4 000 SP/hour
Queue length7 days30 days

That is the entire difference a subscription makes, and it is deliberately visible in one table. A month of premium is 500 Solidi — about five euros — and it is not a recurring charge: there is no card kept on file, no renewal and no dunning. Buying a second month while one is running extends the end date. You cannot be billed for a month you did not ask for.

SP injectors

An injector is 84 000 SP into one pilot, and you may inject four a week. Four injectors is 336 000 SP, which is exactly one week of free passive training — so the ceiling is not a number somebody liked, it is a doubling and no more.

How the doubling is counted

The multiplier is not a rate flag. Training resolves lazily from an anchor that can be days old, so the ordinary case is a queue that spans the day your subscription started or ended — the server splits the wall clock at both edges and pays each part at what it was worth. Three weeks you trained for free before subscribing stay three weeks of free training.

Next — Death, wrecks and insurance →